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3D Rendering In Windows: How To Display Three-Dimensional Objects In Windows With And Without Opengl.

3D Rendering In Windows: How To Display Three-Dimensional Objects In Windows With And Without Opengl.

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This is a how-to guide on rendering three-dimensional objects. The target operating system is Windows, but these same principles and techniques could be used in other contexts. The primary implementation is based on OpenGL, but alternate rendering systems are also presented.
  • | Author: D. James Benton
  • | Publisher: Independently published
  • | Publication Date: Jan 08, 2017
  • | Number of Pages: 105 pages
  • | Language: English
  • | Binding: Paperback
  • | ISBN-10: 1520339615
  • | ISBN-13: 9781520339610
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